Senior Full Stack Engineer
We make parties!
About Shotgun
Shotgun is a worldwide event marketplace that enables live event organizers to create amazing events and distribute tickets to evolving communities of users, in France, Brazil, Spain, USA or Mexico.
We've built an intuitive software to help organizers build and grow their community and make the right decisions throughout their journey. Shotgun allows them to refocus on what matters to them: artistic direction and event production.
In a world where going out has become a way of life, the mobile application Shotgun is the go-to destination for young people to discover events, buy and resell tickets.
We're building a platform that connects millions of fans to event producers and artists. Our mission is to help people have amazing experiences in the real world.
Being an engineer at Shotgun
At Shotgun, engineers have a lot of ownership, as they both build features and make crucial product decisions.
We move and ship fast, by maintaining a constant balance between quality and efficiency. We also regularly take time to work on long-term challenges, even if it implies to rebuild a product from scratch.
Since the features we ship are used in real time on the field, we make sure stuff we ship works.
Our products
The mobile application is only the tip of the iceberg: at Shotgun, we have the ambition to address the needs of event producers and party-lovers, at every moment of their journey. This means a large variety of products and tech challenges:
🎤 Event producers (B2B)
- Organizer back office: CRM, Marketing tools (newsletters, push), Finance,...
- Tickets Reader app: offline-first, P2P communication with BLE
- Tickets Point-of-sale app: offline-first, P2P, hardware integration with thermal printer and cash drawer
- Promoter portal
🕺 Consumers (B2C)
- Shotgun app: ticketing, resales, UX/UI
- Shotgun website: ticketing scalability, UX/UI (always)
Our stack
We like to try new things out but most of our stack is built around Typescript back and front, as it increased our productivity individually and as a team. Here are the things we use - and love:
- React / Next.JS / React Native / Apollo
- Node.js / GraphQL
- PostgreSQL
- Github Actions / Cypress / Detox
- Vercel (serverless) / Heroku
What you will do
- You will build new tools to enable Organizers to grow their community
- You will conduct experimentations to impact Shotgun growth
- You will always try to figure out how to make Users happier and Organizers more successful
- And some other ideas we'd like to experiment sooner or later:
- Sales predictions
- Cashless payment during the events (+ hardware?)
- CMS features to let Organizers express their personality
The job is made for you if...
- 🤖 You love building products
- 💃 You are passionate about entertainment: it doesn't matter which industry, but entertaining people makes you happy: music, gaming, events...
- 📈 You have already built products that have reached a large audience
- 🕐 You have spent a meaningful time (5+ years) as a hands-on engineer
- 🦾 You are fluent with our stack (React / React Native, Node.js, GraphQL)
- 👀 You are curious, with an active technological watch
- 🎖 You have a sense of ownership and responsibility
Perks
- Compensation: 65 000 to 75 000 €
- Work Remotely: Work from anywhere in France, with a preference for Paris & Marseille where our offices are located. Paid travel expenses to meet with your team once a month.
- Event Voucher: Relish live experiences with a quarterly €150 voucher to attend events listed on Shotgun.
- Team Off-sites: We organise a lot of team moments, because the team is precious to us! Every quarter an off-site to gather all team members: 2 to 3 days to mix workshops, master presentations, good food and obviously some nights out.
- Gymlib: Shotgun promotes sport activity; you will get preferential rates for various sports halls with Gymlib
- Sustainability mobility bonus: in order to encourage the use of sustainable transportation means, you will be granted a contribution if you are using a bike for example to get to work.
- Swile Lunch Card: Lunch card and much more
- Health Insurance: We got you covered with Alan
- Childcare
🤝 HIRING PROCESS
Below is the complete hiring process. Note that some steps may be skipped depending on your experience level:
- Screening interview with the CTO - 1 hour
- Architecture Interview - 1 hour
- Coding Interview (Case Study live or at home, or present a project)
- Product Interview with the Product Manager and Designer - 1 hour
- (Optional) Reference interview
- Department
- Engineering
- Role
- Senior Full Stack Engineer
- Remote status
- Hybrid Remote
Paris
Senior Full Stack Engineer
We make parties!
Loading application form
Already working at Shotgun ?
Let’s recruit together and find your next colleague.